One of the most important features of a game like Fallout 4 is its perks. Regardless of whether you’re a veteran of the wasteland or a newcomer to post-apocalyptic Boston, you’ll most definitely wanna know what the best perks in Fallout 4 are for your playstyle. That’s why today on Offmeta Gaming, we’ll be explaining what perks are, followed by a rundown of the top 10 perks in Fallout 4 you shouldn’t be playing without.
So, below you’ll find a list of the 10 best perks in Fallout 4, from general damage boosts to the ability to use VATS more often, to being amazing at pickpocketing. There’s something out there for everyone. The time has come for us to outline them all, so buckle up!
Table of Contents
Whare Are Perks In Fallout 4?
What Are Perks In Fallout 4? Perks are permanent modifiers in Fallout 4 that grant special bonuses to your character. When you’re creating your character at the beginning of the game, you’ll be asked to select your SPECIAL stats, these will determine what kind of perks you’ll be able to choose from as you level up.
Each perk has multiple ranks: say, 1/3 or 2/5. When you first select a perk, it will be at rank 1, and as you level up and gain more points, you can add more ranks to that perk by spending additional points. As you add more ranks to a perk, it will either strengthen or alter its effects in some way. Below we’ll showcase what is each Fallout 4 attribute for:
- Strength: Strength is the physical strength of your character. It governs the power of our melee attacks and the amount of weight you can carry. The more strength you have, the more items you can carry in your inventory without losing the ability to run. As for melee attacks, they depend on the power of the weapon and the strength we have.
- Perception: Perception allows us to know the area around us. The more perception you have, the quicker you can spot threats and the further away they are highlighted on your compass. In addition, perception is vital to the V.A.T.S. combat system, as it is what determines the accuracy of weapon attacks. The greater the perception, the greater the accuracy.
- Stamina: Stamina is the physical endurance capacity of your character. It dictates how much health we have and also how many action points we have to run and do other actions.
- Charisma: The charisma perk tree is your character’s charm. You will use it to persuade other characters in conversations (in the special actions that are marked with a specific color: yellow, orange, or red), and also to be able to negotiate sales prices with merchants.
- Intelligence: Intelligence enables you to gain experience points and levels up more quickly. It also allows us to hack more complicated terminals.
- Agility: Agility determines the number of action points we have in the V.A.T.S. system and our ability to stealth. This attribute is especially recommended for those who don’t want direct first-person action confrontations, as it favors stealth and also VATS combat.
- Luck: Lastly, luck needs no explanation. More luck makes it easier to land critical hits, and also makes what you get from searching through enemy bodies or the game’s scenery more valuable.
As mentioned above, these perks fall under seven different categories: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. Each perk has multiple ranks: say, 1/3 or 2/5. When you first select a perk, it will be at rank 1, and as you level up and gain more points, you can add more ranks to that perk by spending additional points. As you add more ranks to a perk, it will either strengthen or alter its effects in some way.
However, it’s not as simple as just picking two or three perks and sticking with them throughout the game, you’re going to need some variety to survive. For example, if you only focus on increasing your strength so that you can carry more items at once, then you’re probably going to get yourself offed by a group of angry raiders because they were able to shoot better than you could.
10 Best Perks In Fallout 4 You Should Be Playing Without
Here are the best perks in Fallout 4:
- Pain Train
- Concentrated Fire
- Solar Powered
- Nerd Rage
- Gun Fu
- Mysterious Stranger
With the Pain Train perk, You can now stomp your foes when running. The increased use of power armor makes the equipment more effective. For a melee-based character, Pain Train Can be the cherry on top of the cake, the more so if you wear power armor often enough. Knocking your enemies down can make for some very easy KOs in otherwise challenging skirmishes.
The concentrated Fire perk comes in handy when targeting the same body part, with an instant increase in accuracy and damage in V.A.T.S. To put it as simple as possible, V.A.T.S. is the Vault-Tec Assisted Targeting System. V.A.T.S. works best with characters with high Perception stats and uses a lot of AP. Overall, this perk is essential if you wanna hit and never miss.
During the day, you receive bonuses for your Strength and Endurance. Think of it as if this perk turns you into Escanor from the seven deadly sins lol. Solar Powered is more useful in that it allows you to regenerate lost health while in sunlight. A nice bonus if you’re always wandering the wastes during the day.
Thanks to the Intimidation perk, you can manipulate human enemies of a lower level than yourself. Overall this perk can be useful during firefights, especially against large groups. The bonus feature here is that you can get settlers and NPC characters to do your bidding in settlements or towns, which can lead to some delightful chaos.
The Medic perk Improves the efficiency of the stimulus and RadAway.
This is one of the great perks in Fallout 4, Ninja boosts your Stealth attacks to inflict higher damage, along with your melee attacks. To be more precise, your ranged sneak attacks deal 2.5 times the standard damage, and your melee attacks deal 4 times the standard damage.
Each rank increases the Gun Fu perk’s effectiveness with heavy weapons. Should you like to take down your enemies with miniguns or missile launchers, Gun Fu is the best perk for you. However, heavy weapon ammunition also tends to be fairly rare, so it’s probably wise to make sure you don’t rely purely on heavy weapons as your main damage-dealing medium.
This perk has a chance of hitting an attacker by ricocheting a bullet fired at you. When your health decreases, this chance will increase, and at the maximum range of the ricochet, you will also fill up the critical meter. This skill is best suited for tank or melee heroes, but it’s a great skill for any of the Fallout 4 character builds out there
A stranger can appear to help when using V.A.T.S while equipped with Increased melee weapon damage with each rank. This makes this perk A must if you are planning to you’re planning to explore unknown lands and new areas where danger is likely imminent.
This marks the end of today’s gaming list. Also, keep in mind that as you level up your character in Fallout 4, you will earn more points to assign to one of these categories. Some of these perks have multiple levels within them, for example, the Lockpicking skill starts with Novice level lockpicking (pick 25 locks), then goes to Advanced (pick 50 locks) and Master (pick 75 locks).
However, if you choose not to max out your lockpicking skills at first, you can always go back and add more points to it later on. The perks that have multiple levels within them usually increase in effectiveness as you add more points to them. By now you should have a clear idea about what are perks in Fallout 4, and also which are best to start the game with.
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